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VR Game-Zombie's War

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Background

In a European’s village have a fewer zombies. The villagers are terrified toward zombie, you are junior gunner, need to defeat all the zombie and restore the original living environment of the village.

In addition, the village wizard create a magic potion which can remedy 20% blood rate. 

Outcome

•Gun in hand- attack and hurt zombie.

•Raycast hit – to count the zombie and player distance.

•IE numerator-to set the timer for every shooting.

•OnTrigger Animator- to let the zombie have different post according to the distance.

•OnTrigger- when the player trigger potion collider that player blood rate can rise by 20%.

•Nav Mesh Agent- zombie can’t pass through decoration.

Sound Effect

Background music - using terriable feeling background music

Zombie hurt vioce sound when reduce blood

User hurt vioce sound when reduce blood

Zombie's action Changing 

Breathe, Walking, Attack.

Game Style
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Video Demonstration
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